Junior Game Developer
6 May 2024
Junior Game Developer
 As a Junior Game Developer, you will be responsible for implementing games into multiple languages, including images, animations, effects, and, ultimately, delivering the product.
The perfect job to start your career.
Responsibilities:
- Collaborate with designers, QA testers, and product managers.
- Implement new client-side features and maintain and improve existing code.
- Ensure quality, deliver to design and product plans.
- Analyze technical requirements to establish feasibility, timelines, and schedules.
Requirements:
- Experience with Typescript\Javascript.
- Strong eye for details.
- Games lover.
- Highly motivated.
- The ability to be self-directed, a natural auto-didact and require minimal supervision.
- Fluent English, written – a must.
Extra Points:
- Working experience in a tech environment.
- Experience with Game Engine.
- Experience with Photoshop.
- Experience with bug tracking system (JIRA).
- Experience with Monday.com.
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Game Sound Designer
6 May 2024
Game Sound Designer
As a Game Sound Designer at Spinomenal, you’ll create high-quality sound assets and design game audio. This full-time, hybrid position is based in our Bnei Brak office. Collaborating closely with our R&D team, you’ll enhance the audio experience of our games to complement visuals and gameplay seamlessly.
Responsibilities:
- Design and implement exceptional audio content to enhance player experience, utilizing pre-existing audio libraries and strong editing skills.
- Contribute to all aspects of sound design, post-production, and implementation pipelines across multiple audio styles and game genres, collaborating closely with game designers and developers.
- Export and deliver audio assets from Digital Audio Workstations (DAWs) to meet industry standards, ensuring alignment with gameplay and narrative goals.
- Manage audio assets efficiently, fostering a positive studio culture, and promoting teamwork across the company.
Qualifications:
- Strong understanding and ability in audio processes, recordings, and post-production, with a degree or professional certification in a relevant field required.
- Experience of using and understanding Audio game engines.
- High Proficiency (5 years+) with one or more current Digital Audio Workstations (Reaper/Nuendo/Cubase preferred) and audio software/plugins (e.g., iZotope RX).
- Proven experience in both post-production and sound design fields, with a focus on the iGaming industry.
- Deep understanding of sound synthesis (Priority for massive/serum Plugins).
Extra Points:
- Audio scripting abilities (C#/C++/Script).
- Technical and troubleshooting skills, focusing on workflow improvement.
- Experience working with voice actors and/or VO pipeline service providers, including AI voice designer plugins.
- Experience with audio royalty platforms (like Envato, Artlist, Soundly, etc.).
- Knowledge of music theory and composition practices/workflow.
- Passion for the gaming world.
To apply, please submit your resume, and a link to your portfolio showcasing your previous work.
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